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Nov. 9th, 2017 04:29 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
OOC INFORMATION.
PLAYER NAME: Gail
CONTACT: cacopheny on plurk
CHARACTERS ALREADY IN-GAME: Stone
IC INFORMATION.
CHARACTER NAME: Subject 89P13, alias “Rocket”. Don’t call him subject anything. Seriously.
CANON: Guardians of the Galaxy / MCU
CANON POINT: After Guardians of the Galaxy Vol. 2
AGE: Unknown, anywhere from 5 to 10 years
HISTORY:
The creature that would eventually call himself Rocket was originally born in a lab, along with half a dozen other baby raccoons-- or whatever he is; reports of various species’ familiarity with his “kind” vary. Of the litter, only he managed to take to the drug and cybernetics combo being tested without dying, going viciously rabid, losing body parts, or otherwise failing out of the program. He gained limited sentience early on, but his full capacities didn’t start to manifest until adulthood, and after several revisions to his tech/drug cocktail, being “remade” over and over, as he says. Most of what he remembers from that time is pain, fear, anger, and occasionally boredom, without much in the way of specifics.
Revisions continued after his emergence into full sentience, too, but not for terribly long, because with his full capacities, he could work out his very first plan. He boasts he’s broken out of 23 prisons, but that’s not counting the lab he escaped from first. He pretended to be stupider than he really was and used the scientist’s lab equipment against them, starting the pattern of the rest of his escapes. He almost didn’t even make it, having to teach himself on the fly how to handle the small cargo spacecraft he hijacked, but going back simply wasn’t an option. Even if he did, he was sure they'd just kill him.
After that, having pretty much been taught nothing in the way of morals and still being an animal at the core, he wound up descending quickly into thievery and occasional thuggery to survive, though only for himself rather than for a gang or group of any kind. He didn’t trust the giant, furless aliens who inhabited most of the galaxy, as they were too much like the scientists he escaped from, so he preferred to work alone. He taught himself how to fly a proper starship fighter and picked up munitions almost without any effort at all. Finding most conventional weapons boring and simple, he started tinkering with them to design some of his own.
Once he knew his way around the quadrant, had already escaped from three prisons, and had picked out a name for himself, Rocket settled on bounty hunting as a slightly more respectable way to earn cash than simply stealing-- though he still did that, sometimes, too. Finally feeling more secure in himself and his ability to look after himself, he started to take on with partners, just to spread out the work a little. He was always the brains of the operation, as far as he was concerned, but an extra pair of arms and an extra gun did help out sometimes, especially when the owner of that gun was bigger and stronger than he was. He met Groot after his last “muscle” died on him, picking up the lone tree-man after said tree-man managed to unknowingly lift him out of the line of fire and provide a handy and surprisingly sturdy meatshield (or would that be “woodshield”?) against a bounty-gone-wrong. Impressed by how resilient Groot was, he practically bullied Groot into joining him, but they’ve been paired up together for a couple years now, and Groot shows no sign of wanting to leave. His ability to understand the leafy extraterrestrial is something of a mystery to both of them, possibly based in intuition, scent signals, and sub-human-hearing sounds, but as Groot seems to think he interprets him just fine, Rocket doesn’t think too hard about it.
By now, Rocket had over fifty counts against him across the galaxy, between theft, escapes from prison, mercenary activity, and arson. Especially arson. Blowing things up is fun, okay? He was looking for a new mark on the populous planet of Xandar when he found Peter Quill, aka Starlord, with a respectable bounty on him for retrieval alive. From there, he and Groot wound up launched into his first ever attempt to save the galaxy, along with Quill, an assassin named Gamora, and a literal-minded fighter named Drax, going up against Ronan the Accuser, a Kree fanatic who got his hands on an Infinity Stone and aimed to destroy the planet Xandar… to start with, anyway. Thanks to the five of them, Ronan failed, though in the process a lot of people died, including (sort of) Groot.
They spent a couple weeks on Xandar after that, recuperating. Rocket managed to find a tiny piece of Groot that still had life in it and planted it in a pot to nurture, Quill’s ship was rebuilt, and they finally took their leave with their records expunged and the warning not to break the law again. They didn’t always do so great at that part (particularly Rocket with the “not stealing”), taking up minor protection work and bounty hunting to pay for fuel, but they did wind up saving the galaxy again when Quill’s father, a megalomaniacal celestial who was literally a planet, showed up and tried to cover the known universe with basically himself. Rocket lost someone he actually considered a friend in that escapade, and he learned a little bit about himself in the process. He’s just glad he didn’t lose more than that.
PERSONALITY:
For all he might look cute and cuddly, courtesy of the soft fur, fluffy tail, and diminutive stature, Rocket isn’t really a nice guy, not by a long shot. He isn’t interested in cuddling at all, not unless he’s really drunk or really emotional or both. He has an explosive temper and a tendency to shoot first and ask questions later, he is literally triggered by condescension with the immediate need to make himself look tougher and smarter than whoever insulted him, and he’s got a pretty loose definition of “property”: he tends to just borrow, take, and use things that aren’t his without thinking anything of it. He isn’t human, so human (or humanoid) morals mostly don’t even occur to him. He’s judgmental and mocking, a smart-ass and a genius who doesn’t care who he tells about it, and often cocky-- though with good reason, since his plans do usually work. He’s proud of his intelligence and his cleverness with gadgets, and again isn’t shy about saying it.
The most important thing to him is himself and his own survival, with Groot being tied for that-- or maybe slightly more important, since Groot’s diminishing into his smaller and younger self, but he’d never admit it. The other Guardians come in next, and for the most part, he tries to avoid caring about anyone else. Four people is more than enough to worry about. He’s definitely not out to actually “do good”, because that’s just dumb, and while he might do the right thing in the end, he’ll grumble and growl and be rude while he does it, and he usually requires a lot of encouragement to get there in the first place, when his first impulse is to run the other way when there's trouble, or possibly shoot it in the face.
At the same time, Rocket is probably the most observant and, in his own way, caring of the Guardians. It’s not surprising that he’d notice something like the tone of voice someone used when talking about a former employer or where the pieces of a broken arrow fell, given his brainpower and ability to put small details together into a workable plan. What might surprise people is that he actually uses those details for the benefit of other people, without being asked, and with luck, without being noticed (in case it doesn’t work or he has to explain himself). He collected those arrow pieces and put them back together, in order to give an important keepsake to his friend. He made the shortest route to Quill, as soon as he could, when an ally so much as suggested the person Quill was currently with might not be good news. He contacted the Ravager captains when their exiled companion died heroically, in the hopes that the news would redeem him in their eyes. No one else thought to do that… just Rocket.
Love scares Rocket, because while he’s never felt like anyone had it for him (except maaaaybe Groot), he’s come to realize over the course of his acquaintance with the other Guardians that he could pretty easily feel it for someone else, if they just make a little effort to understand him and help him out. Altruism is worse: it annoys and confuses him, having a hard time understanding that people might do something just to benefit someone else, even (and maybe especially) if that someone else is himself. He’s much more used to people assuming he’s easy to take advantage of, given his size and furry appearance, or mocking him for the same. Even the other Guardians started off largely insulting towards him until the drunken meltdown it took to express how much it bothered him.
Thus, Rocket actually makes every attempt to distance himself from others and from his own feelings, whether through his outward layer of mockery, his constant focus on material things and money, or by indulging in various vices like alcohol or, you know, shooting people with electric nets and laughing at their pain. (It’s funny when they wriggle and twitch, okay?) When he fails to distance himself from others, that’s when the stupidity starts. It’s become a powerful defense mechanism, so much so that he’s managed to weaponize it and not only use it to keep his emotions off the radar but also to save his skin physically by pissing off an enemy so much they made mistakes. It isn’t a healthy defense, but it’s probably the best one he has to keep from getting disappointed in life.
Finally, Rocket’s animal heritage hasn’t been entirely erased with the combination of cybernetics and drugs that turned him into his unique self, and he still has some more animalistic responses to some things: he might growl at a threat, or scamper up a tree if frightened, or sleep all damn day after being up all night. He doesn’t question these things, or really think about his reactions to things at all until after the fact, and since he doesn’t actually know what kind of animal he is (don’t say raccoon; he is not a freakin’ raccoon), he doesn’t consider those things "animalistic" at all. They’re just himself.
ABILITIES:
* Tech genius: Rocket builds things out of spare parts that could blow up moons. Seriously. He made the a weapon capable of doing just that, in his own words, out of bits of machinery lying around Quill’s ship, basically just for the fun of it, because he was bored. Crafting complex machinery, usually weapons, is how he relaxes. He even hums while he does it.
* Extremely dexterous: Like the racoons of his heritage, Rocket is great at climbing on things he shouldn’t be climbing on, whether they be trees, buildings, people, or machinery. He makes it up Groot in record time on many occasions. Given his hands are very tiny, they’re also good for working with tiny machine parts.
* Piloting: Rocket taught himself how to fly spaceships-- technically, he was cybernetically enhanced to be a fighter pilot, among other things, but he didn’t get through most of the official training before he escaped-- and has had a lot of practice at it since he started, having stolen or bought or tinkered on various types of crafts. He can handle pretty much anything, especially if you give him a couple minutes to prod at it before he actually has to take off.
* Plans: Rocket is really very smart, especially when it comes to tactical and survival skills, like escaping places or breaking into places. He’s good at spotting useful things and finding just the right use for them.
* Implants: While they don’t really make him stronger or faster than your average raccoon (or whatever he is), Rocket’s cybernetic implants do make it easier to wield fairly large guns (compared to him) and have some small benefit in keeping him alive when otherwise wounds or lack of resources (like, for example, air) might kill him. It’s only really enough to last him an extra minute or two, though. Most of the cybernetics are aimed at enhancing his brain function and capacity.
* Senses: Rocket is still largely an animal, despite his very capable brain, and he’s got the ears and nose that come with the species. He has, thus, above average senses of smell and hearing, and is a little better at seeing in the dark than a human would be.
INVENTORY:
* One flight suit as his clothing, including a tool belt with a variety of small and simple tools, like wrenches and pliers, and a couple more complex tools like a tiny laser knife and a compressed miniature welder.
* One bubble-wrap-like space suit, in a compressed package on his tool belt.
* One AeroRig, a rocket-propelled flying kit he designed himself, also in a compressed package on his tool belt.
* One large, multi-function, stereoscopic rifle which can fire regular bullets, electrified or super-heated bullets, electric netting, regular netting, a grappling hook with a length of cable, etc. It does require loading with most of those ahead of time, and he can only keep a couple things loaded at once, such as one net or grappling hook and one type of bullet and one laser shot, but not two types of nets or a net and a grappling line, or multiple kinds of bullets.
FACTION:
This is a no brainer. Rocket is going where the tech is, where he can fiddle and invent and not have to fuss with magic and gods and nature, ugh. He’s signing up for Light faction as soon as he’s told it exists and he has to pick one to go to. He’ll hate the rules-bound attitude, but he’ll put up with it (and circumvent or ignore it when he can) in order to get to play with the toys.
OBJECTIVES:
Rocket will be immediately interested in the workings of the flying space moon, and want to puzzle out what makes it work. He’ll also want to know how the AI Lucius works, and wheedle some kind of access to his database-- up to and including hacking in somehow, if he’s denied for too long. He’ll be useful in the parts of the metaplot related to the function of the ship and cities. He might be interested in the dragons as well, if he gets it into his head that they might be more machine than animal, due to their “life engines”, but that depends on how the rp goes.
ANYTHING ELSE: Can you tell I like the grumpy ones? :)
SAMPLE.
A shorter one that shows more of his personality, and a slightly longer one showing more of what he can do.
PLAYER NAME: Gail
CONTACT: cacopheny on plurk
CHARACTERS ALREADY IN-GAME: Stone
IC INFORMATION.
CHARACTER NAME: Subject 89P13, alias “Rocket”. Don’t call him subject anything. Seriously.
CANON: Guardians of the Galaxy / MCU
CANON POINT: After Guardians of the Galaxy Vol. 2
AGE: Unknown, anywhere from 5 to 10 years
HISTORY:
The creature that would eventually call himself Rocket was originally born in a lab, along with half a dozen other baby raccoons-- or whatever he is; reports of various species’ familiarity with his “kind” vary. Of the litter, only he managed to take to the drug and cybernetics combo being tested without dying, going viciously rabid, losing body parts, or otherwise failing out of the program. He gained limited sentience early on, but his full capacities didn’t start to manifest until adulthood, and after several revisions to his tech/drug cocktail, being “remade” over and over, as he says. Most of what he remembers from that time is pain, fear, anger, and occasionally boredom, without much in the way of specifics.
Revisions continued after his emergence into full sentience, too, but not for terribly long, because with his full capacities, he could work out his very first plan. He boasts he’s broken out of 23 prisons, but that’s not counting the lab he escaped from first. He pretended to be stupider than he really was and used the scientist’s lab equipment against them, starting the pattern of the rest of his escapes. He almost didn’t even make it, having to teach himself on the fly how to handle the small cargo spacecraft he hijacked, but going back simply wasn’t an option. Even if he did, he was sure they'd just kill him.
After that, having pretty much been taught nothing in the way of morals and still being an animal at the core, he wound up descending quickly into thievery and occasional thuggery to survive, though only for himself rather than for a gang or group of any kind. He didn’t trust the giant, furless aliens who inhabited most of the galaxy, as they were too much like the scientists he escaped from, so he preferred to work alone. He taught himself how to fly a proper starship fighter and picked up munitions almost without any effort at all. Finding most conventional weapons boring and simple, he started tinkering with them to design some of his own.
Once he knew his way around the quadrant, had already escaped from three prisons, and had picked out a name for himself, Rocket settled on bounty hunting as a slightly more respectable way to earn cash than simply stealing-- though he still did that, sometimes, too. Finally feeling more secure in himself and his ability to look after himself, he started to take on with partners, just to spread out the work a little. He was always the brains of the operation, as far as he was concerned, but an extra pair of arms and an extra gun did help out sometimes, especially when the owner of that gun was bigger and stronger than he was. He met Groot after his last “muscle” died on him, picking up the lone tree-man after said tree-man managed to unknowingly lift him out of the line of fire and provide a handy and surprisingly sturdy meatshield (or would that be “woodshield”?) against a bounty-gone-wrong. Impressed by how resilient Groot was, he practically bullied Groot into joining him, but they’ve been paired up together for a couple years now, and Groot shows no sign of wanting to leave. His ability to understand the leafy extraterrestrial is something of a mystery to both of them, possibly based in intuition, scent signals, and sub-human-hearing sounds, but as Groot seems to think he interprets him just fine, Rocket doesn’t think too hard about it.
By now, Rocket had over fifty counts against him across the galaxy, between theft, escapes from prison, mercenary activity, and arson. Especially arson. Blowing things up is fun, okay? He was looking for a new mark on the populous planet of Xandar when he found Peter Quill, aka Starlord, with a respectable bounty on him for retrieval alive. From there, he and Groot wound up launched into his first ever attempt to save the galaxy, along with Quill, an assassin named Gamora, and a literal-minded fighter named Drax, going up against Ronan the Accuser, a Kree fanatic who got his hands on an Infinity Stone and aimed to destroy the planet Xandar… to start with, anyway. Thanks to the five of them, Ronan failed, though in the process a lot of people died, including (sort of) Groot.
They spent a couple weeks on Xandar after that, recuperating. Rocket managed to find a tiny piece of Groot that still had life in it and planted it in a pot to nurture, Quill’s ship was rebuilt, and they finally took their leave with their records expunged and the warning not to break the law again. They didn’t always do so great at that part (particularly Rocket with the “not stealing”), taking up minor protection work and bounty hunting to pay for fuel, but they did wind up saving the galaxy again when Quill’s father, a megalomaniacal celestial who was literally a planet, showed up and tried to cover the known universe with basically himself. Rocket lost someone he actually considered a friend in that escapade, and he learned a little bit about himself in the process. He’s just glad he didn’t lose more than that.
PERSONALITY:
For all he might look cute and cuddly, courtesy of the soft fur, fluffy tail, and diminutive stature, Rocket isn’t really a nice guy, not by a long shot. He isn’t interested in cuddling at all, not unless he’s really drunk or really emotional or both. He has an explosive temper and a tendency to shoot first and ask questions later, he is literally triggered by condescension with the immediate need to make himself look tougher and smarter than whoever insulted him, and he’s got a pretty loose definition of “property”: he tends to just borrow, take, and use things that aren’t his without thinking anything of it. He isn’t human, so human (or humanoid) morals mostly don’t even occur to him. He’s judgmental and mocking, a smart-ass and a genius who doesn’t care who he tells about it, and often cocky-- though with good reason, since his plans do usually work. He’s proud of his intelligence and his cleverness with gadgets, and again isn’t shy about saying it.
The most important thing to him is himself and his own survival, with Groot being tied for that-- or maybe slightly more important, since Groot’s diminishing into his smaller and younger self, but he’d never admit it. The other Guardians come in next, and for the most part, he tries to avoid caring about anyone else. Four people is more than enough to worry about. He’s definitely not out to actually “do good”, because that’s just dumb, and while he might do the right thing in the end, he’ll grumble and growl and be rude while he does it, and he usually requires a lot of encouragement to get there in the first place, when his first impulse is to run the other way when there's trouble, or possibly shoot it in the face.
At the same time, Rocket is probably the most observant and, in his own way, caring of the Guardians. It’s not surprising that he’d notice something like the tone of voice someone used when talking about a former employer or where the pieces of a broken arrow fell, given his brainpower and ability to put small details together into a workable plan. What might surprise people is that he actually uses those details for the benefit of other people, without being asked, and with luck, without being noticed (in case it doesn’t work or he has to explain himself). He collected those arrow pieces and put them back together, in order to give an important keepsake to his friend. He made the shortest route to Quill, as soon as he could, when an ally so much as suggested the person Quill was currently with might not be good news. He contacted the Ravager captains when their exiled companion died heroically, in the hopes that the news would redeem him in their eyes. No one else thought to do that… just Rocket.
Love scares Rocket, because while he’s never felt like anyone had it for him (except maaaaybe Groot), he’s come to realize over the course of his acquaintance with the other Guardians that he could pretty easily feel it for someone else, if they just make a little effort to understand him and help him out. Altruism is worse: it annoys and confuses him, having a hard time understanding that people might do something just to benefit someone else, even (and maybe especially) if that someone else is himself. He’s much more used to people assuming he’s easy to take advantage of, given his size and furry appearance, or mocking him for the same. Even the other Guardians started off largely insulting towards him until the drunken meltdown it took to express how much it bothered him.
Thus, Rocket actually makes every attempt to distance himself from others and from his own feelings, whether through his outward layer of mockery, his constant focus on material things and money, or by indulging in various vices like alcohol or, you know, shooting people with electric nets and laughing at their pain. (It’s funny when they wriggle and twitch, okay?) When he fails to distance himself from others, that’s when the stupidity starts. It’s become a powerful defense mechanism, so much so that he’s managed to weaponize it and not only use it to keep his emotions off the radar but also to save his skin physically by pissing off an enemy so much they made mistakes. It isn’t a healthy defense, but it’s probably the best one he has to keep from getting disappointed in life.
Finally, Rocket’s animal heritage hasn’t been entirely erased with the combination of cybernetics and drugs that turned him into his unique self, and he still has some more animalistic responses to some things: he might growl at a threat, or scamper up a tree if frightened, or sleep all damn day after being up all night. He doesn’t question these things, or really think about his reactions to things at all until after the fact, and since he doesn’t actually know what kind of animal he is (don’t say raccoon; he is not a freakin’ raccoon), he doesn’t consider those things "animalistic" at all. They’re just himself.
ABILITIES:
* Tech genius: Rocket builds things out of spare parts that could blow up moons. Seriously. He made the a weapon capable of doing just that, in his own words, out of bits of machinery lying around Quill’s ship, basically just for the fun of it, because he was bored. Crafting complex machinery, usually weapons, is how he relaxes. He even hums while he does it.
* Extremely dexterous: Like the racoons of his heritage, Rocket is great at climbing on things he shouldn’t be climbing on, whether they be trees, buildings, people, or machinery. He makes it up Groot in record time on many occasions. Given his hands are very tiny, they’re also good for working with tiny machine parts.
* Piloting: Rocket taught himself how to fly spaceships-- technically, he was cybernetically enhanced to be a fighter pilot, among other things, but he didn’t get through most of the official training before he escaped-- and has had a lot of practice at it since he started, having stolen or bought or tinkered on various types of crafts. He can handle pretty much anything, especially if you give him a couple minutes to prod at it before he actually has to take off.
* Plans: Rocket is really very smart, especially when it comes to tactical and survival skills, like escaping places or breaking into places. He’s good at spotting useful things and finding just the right use for them.
* Implants: While they don’t really make him stronger or faster than your average raccoon (or whatever he is), Rocket’s cybernetic implants do make it easier to wield fairly large guns (compared to him) and have some small benefit in keeping him alive when otherwise wounds or lack of resources (like, for example, air) might kill him. It’s only really enough to last him an extra minute or two, though. Most of the cybernetics are aimed at enhancing his brain function and capacity.
* Senses: Rocket is still largely an animal, despite his very capable brain, and he’s got the ears and nose that come with the species. He has, thus, above average senses of smell and hearing, and is a little better at seeing in the dark than a human would be.
INVENTORY:
* One flight suit as his clothing, including a tool belt with a variety of small and simple tools, like wrenches and pliers, and a couple more complex tools like a tiny laser knife and a compressed miniature welder.
* One bubble-wrap-like space suit, in a compressed package on his tool belt.
* One AeroRig, a rocket-propelled flying kit he designed himself, also in a compressed package on his tool belt.
* One large, multi-function, stereoscopic rifle which can fire regular bullets, electrified or super-heated bullets, electric netting, regular netting, a grappling hook with a length of cable, etc. It does require loading with most of those ahead of time, and he can only keep a couple things loaded at once, such as one net or grappling hook and one type of bullet and one laser shot, but not two types of nets or a net and a grappling line, or multiple kinds of bullets.
FACTION:
This is a no brainer. Rocket is going where the tech is, where he can fiddle and invent and not have to fuss with magic and gods and nature, ugh. He’s signing up for Light faction as soon as he’s told it exists and he has to pick one to go to. He’ll hate the rules-bound attitude, but he’ll put up with it (and circumvent or ignore it when he can) in order to get to play with the toys.
OBJECTIVES:
Rocket will be immediately interested in the workings of the flying space moon, and want to puzzle out what makes it work. He’ll also want to know how the AI Lucius works, and wheedle some kind of access to his database-- up to and including hacking in somehow, if he’s denied for too long. He’ll be useful in the parts of the metaplot related to the function of the ship and cities. He might be interested in the dragons as well, if he gets it into his head that they might be more machine than animal, due to their “life engines”, but that depends on how the rp goes.
ANYTHING ELSE: Can you tell I like the grumpy ones? :)
SAMPLE.
A shorter one that shows more of his personality, and a slightly longer one showing more of what he can do.